![]() Here's where one of the conundrums comes into play: when playing the level "The Maw", where you drive a Warthog along the ship's spine through a service corridor, a Nav Marker is displayed at two intervals. These numbers are based upon a seven-foot tall Master Chief and an approximately ten-foot tall bridge. Using either method of measure, we get the following real world approximate values for the Pillar of Autumn: Where, in the orientation above, X=Width, Y=Length, and Z=Height. The mesh 'size' of the Pillar of Autumn model is: (See the article referenced above for an example of mesh values and how they work.) Here's a wireframe side view of the Autumn mesh:Ĭlick Thumbnail for full image - 702x527, 104k ![]() We can not only use a rough measure like the bridge's height-based on Spartan-117's height-as the answer will not be too far off, but also the actual mesh dimensions for the various objects in Halo, as this gives us greater precision. Once you know the size of the bridge, you can know the size of the ship. The bridge of the Autumn is another good measuring device, as it's one of the only commonalities with the exterior Autumn mesh, and the interior maps. This puts an estimate of the bridge height at a little more than ten feet.Ĭlick Thumbnail for full image - 525x539, 74k I placed both characters partway into the wall so a definite measure against the bulkhead was possible (ignoring the numbers that indicate the mesh sizes for the objects involved.) There are exactly seven panels behind Spartan-117 that are consistent with his height, so each panel can be considered one foot tall. The characters (Spartan-117 and Crewman) are appropriately scaled to one another and to the bridge. The rendering below is a shot of the side of the Autumn's bridge's port wall. Since everything but the very largest structures in Halo (the Halo ringworld, planet Threshold, etc.) are all at a consistent scale, we can begin to use the Master Chief as a measuring device. The example used was the known height of the Master Chief: about seven feet tall. In a previous article I wrote, Determining the Real Sizes of Objects in Halo, I showed how nearly every object in the Halo game was constructed to a consistent scale, and that by being given a known value, a determination of a Halo object's 'real size' is possible. If it weren't for the fact that the interior doesn't, by any stretch, fit the exterior, the size problem wouldn't be an issue at all. The two main issues I wish to bring attention to in this article are: 1) What is the actual size of the Pillar of Autumn? and 2) Where does everything fit? Both questions are actually related. Only Bungie really knows the intricacies involved in Halo's development, but we do know that the Pillar of Autumn's interior rooms were produced well before the exterior had been decided upon and finalized. There's evidence for two major viewpoints, although this discussion will show how one of those viewpoints can not be correct.įirst off, a little background on why a conundrum even exists regarding the Pillar of Autumn. When it comes to determining size, there are very few objects in Halo: Combat Evolved more debated about than the Pillar of Autumn. The Pillar of Autumn Conundrum Article written and images compiled by Stephen Loftus ![]()
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